The scientific research potential of virtual worlds

被引:474
作者
Bainbridge, William Sims [1 ]
机构
[1] Natl Sci Fdn, Div Informat & Intelligent Syst, Arlington, VA 22230 USA
关键词
D O I
10.1126/science.1146930
中图分类号
O [数理科学和化学]; P [天文学、地球科学]; Q [生物科学]; N [自然科学总论];
学科分类号
07 ; 0710 ; 09 ;
摘要
Online virtual worlds, electronic environments where people can work and interact in a somewhat realistic manner, have great potential as sites for research in the social, behavioral, and economic sciences, as well as in human-centered computer science. This article uses Second Life and World of Warcraft as two very different examples of current virtual worlds that foreshadow future developments, introducing a number of research methodologies that scientists are now exploring, including formal experimentation, observational ethnography, and quantitative analysis of economic markets or social networks.
引用
收藏
页码:472 / 476
页数:5
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