The cyborg's dilemma: Embodiment in virtual environments

被引:188
作者
Biocca, F
机构
来源
SECOND INTERNATIONAL CONFERENCE ON COGNITIVE TECHNOLOGY, PROCEEDINGS: HUMANIZING THE INFORMATION AGE | 1997年
关键词
human-computer interaction; virtual reality; embodiment; presence; cyborgs;
D O I
10.1109/CT.1997.617676
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
This paper poses the question: How does the representation of the body in virtual environments affect the mind? This article considers how virtual reality interfaces are evolving to progressively embody the user. The effect of embodiment on the sensation of physical presence, social presence, and self presence in virtual environments is discussed. The effect of avatar representation on body image and body schema distortion is also considered.
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页码:12 / 26
页数:15
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