The effect of violent and non-violent computer games on cognitive performance

被引:34
作者
Barlett, Christopher P. [1 ]
Vowels, Christopher L. [2 ]
Shanteau, James [2 ]
Crow, Janis [2 ]
Miller, Tiffany [2 ]
机构
[1] Iowa State Univ, Dept Psychol, Ames, IA 50011 USA
[2] Kansas State Univ, Manhattan, KS 66506 USA
关键词
Computer games; Video games; SynWin; Performance; Cognition;
D O I
10.1016/j.chb.2008.07.008
中图分类号
B84 [心理学];
学科分类号
04 ; 0402 ;
摘要
Two studies were conducted in order to determine the impact computer games had on the cognitive performance. Study 1 evaluated a measure of cognition, which incorporates aspects of short-term working memory, visual attention, mathematical decision making, and auditory perception. Study 2 measured the cognitive performance between those who did not play video games versus those who played either a violent or non-violent video game. Results from Study 1 indicate participants needed approximately four trials to reach asymptotic performance on the cognitive measure. Results of Study 2 showed that participants who did not play any video game did not have a change in their cognitive performance, while those who played either a violent or non-violent video game had an increase in their cognitive performance. (C) 2008 Elsevier Ltd. All rights reserved.
引用
收藏
页码:96 / 102
页数:7
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